Learning Loop

Domain: Hermes Fundamentals

Motivation

The learning loop is how Hermes turns experience into reusable knowledge. When it finishes a hard task, it may save the steps as a skill. Over time, these skills stack up and Hermes becomes faster.

Concrete Example

Hermes spends ten minutes figuring out how to scrape a website. It saves a skill. Next week, the same task takes thirty seconds.

Analogy

Like practising a song on the piano. The first time is slow and full of mistakes. After a week, your fingers just know where to go.