Learning Agent
Domain: Agent Architectures
π― Motivation
An agent that improves over time by learning from its experiences - successes, failures, and feedback.
π Concrete Example
First time: agent writes code with bugs. User says βthis has a bug.β Agent learns: βcheck for null pointers.β Next time: code is cleaner. Over many interactions, it gets better.
π Analogy
A new employee who learns from feedback - their first report has mistakes. A colleague points them out. Next report is better. Over months, they improve. Learning agents do this automatically.