Reflection
Domain: Agent Fundamentals
π― Motivation
After completing a task, the agent reflects on what went well, what failed, and what to improve. This metacognition improves future performance.
π Concrete Example
After a failed coding attempt: βThe error was a type mismatch. I should have checked types first. Next time, I will add type checking before running.β The reflection improves future attempts.
π Analogy
A player reviewing game footage - they watch their mistakes, identify what to improve, and play better next time. Reflection is the agent reviewing its own βgame footage.β